LUDOR
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Terms

Terms of use

These terms govern access to and use of Ludor. By entering the game, creating a room, or joining a match, you agree to use the service in accordance with these terms and the game's fair-use rules.

Last updated: May 23, 2026

Service summary

Essential Ludor service information
Service Ludor, an online multiplayer card game inspired by President/Culo.
Operator Velode, the technology company that develops and operates the service. velode.com
Access Free use, no user account, and subject to technical availability.
Game data Player name, room code, match state, and technical data needed for reconnection.
Cookies Only technical use described in the Cookie policy.
Privacy Data processing described in the Privacy policy.

Using the service

Ludor allows players to join public or private browser-based matches. The service is provided for reasonable recreational use and must not be used for abusive, fraudulent, automated, or security-hostile purposes.

Use rules

  • Do not use offensive, discriminatory, misleading names or names that impersonate another person.
  • Do not abuse bugs, automation, reconnects, rate limits, or WebSocket messages to harm matches, players, or infrastructure.
  • Do not try to access, interfere with, extract, modify, or damage systems, data, sessions, or matches belonging to other players.

Matches and availability

Matches run in real time and may be affected by disconnects, maintenance, technical errors, infrastructure changes, or protective measures. Velode may adapt rules, screens, or availability to improve Ludor, fix issues, or preserve service integrity.

Player-provided data

The player name and room code you enter are used to manage the match, show game state, and allow reconnection for a limited period. Avoid entering personal data, sensitive information, or third-party content in those fields.

Privacy

Personal data processing is explained in the Privacy policy, including controller, purposes, retention, providers, and rights.

Ownership and license

Ludor's code, text, design, implemented rules, and assets are protected by the applicable rights and licenses. Use of the game does not grant rights over marks, assets, code, or content beyond those expressly permitted by the project's published license.

Cookies and storage

Use of the game is also linked to the Cookie policy, which details the technical storage used for language, reconnection, interface notices, security, and performance.

Updates

Velode may update these terms to reflect game changes, technical requirements, security measures, or new applicable obligations. The version published on this page is the version in force at any given time.

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